Extends:
Modifiers: abstract
Source code
SpatialFear.SFFemale%%
| PlayDecap () | |||
| PlayDying (name DamageType, vector HitLoc) | |||
| PlayRightHit (float tweentime) |
{
drown=Sound'UnrealShare.Female.mdrown2fem'
UWHit2=Sound'UnrealShare.Male.MUWHit2'
StatusDoll=Texture'Botpack.Icons.Woman'
StatusBelt=Texture'Botpack.Icons.WomanBelt'
VoicePackMetaClass="BotPack.VoiceFemale"
CarcassType=Class'Botpack.TFemale1Carcass'
bIsFemale=True
}